JEE Advanced (IIT Entrance) · Physics (JEE & NEET)
Rotational Motion and Rigid Body Dynamics
Moment of inertia, torque, angular momentum, rolling motion and equilibrium of rigid bodies about fixed and moving axes.
Eight concepts, from what a moment of inertia actually is to a ball that stops a hinged rod dead. Every rotational law is a Newtonian one with a lever arm attached — and almost every lost mark comes from taking the torque, the inertia and the angular momentum about three different points.
- JEE Advanced (IIT Entrance)
- Hard level
- 8 concepts
- 5 practice questions
1Moment of inertia
Moment of inertia is the rotational analogue of mass: I = Σmᵢrᵢ² = ∫r² dm. Unlike mass it is not a property of the body alone — it belongs to the body and an axis together, because r is measured from that axis. Rotational kinetic energy is K = ½Iω², exactly ½mv² with the substitutions made.
The radius of gyration k packages the whole distribution into one length: I = Mk², so k is the distance at which a single point mass M would have the same inertia. It is the form that matters for rolling, where only the dimensionless ratio k²/R² survives.
Figure. The same rod, twice. Nothing about the body has changed between the two pictures — only where the axis is stuck — and I quadruples. This is why every moment of inertia in a table is quoted together with its axis.
How it works
- Name the axis first"The moment of inertia of a rod" is meaningless until you say about what. Write the axis down before the integral.
- Slice and weight by r²Take a mass element dm, measure its perpendicular distance r from that axis, and integrate r² dm. Distance counts twice; mass counts once.
- Read off kk = √(I/M) is the equivalent single-point distance, and the only thing about the shape that a rolling problem ever needs.
A uniform rod, from the integral
A uniform rod of mass M and length L spins about an axis through its centre, perpendicular to the rod. Find I and the radius of gyration, then compare with the axis at one end.
- dm = (M/L)dx, I = ∫x²(M/L)dx from −L/2 to +L/2(M/L) × 2(L/2)³/3
- = (M/L) × L³/12ML²/12
- k = √(I/M) = L/√120.289 L
- Same rod about one end: ∫₀ᴸ x²(M/L)dxML²/3, k = 0.577 L
Pro tip. Moving the axis from the centre to the end multiplies I by 4, not by 2 — (ML²/3) ÷ (ML²/12) = 4. Distance enters squared, so the far half of the rod dominates the sum and the intuition that "twice as far means twice as hard" is always wrong.
A solid sphere and a thin spherical shell have the same mass and the same radius. Spun about a diameter, the larger moment of inertia belongs to
- The solid sphere, since its mass is more concentrated
- The thin shell, since all its mass sits at the maximum distance
- Neither — equal mass and equal radius give equal I
I weights mass by r², so pushing mass outward always raises it: (2/3)MR² for the shell against (2/5)MR² for the solid sphere. Equal mass and equal radius fix nothing, because I depends on how the mass is spread between the axis and the rim.
2The two axis theorems
Two shortcuts turn one tabulated moment of inertia into many. The parallel-axis theorem, I = I_cm + Md², shifts to any axis parallel to the one through the centre of mass, a distance d away. The perpendicular-axis theorem, I_z = I_x + I_y, applies to a flat lamina and only to a flat lamina: x and y lie in its plane, z is perpendicular to it, and all three meet at one point.
Both theorems carry a restriction that is where the marks go. Parallel-axis must start from the centre-of-mass axis — you cannot chain it from an arbitrary axis you have already shifted to. Perpendicular-axis needs the mass to lie in a plane, so a sphere, a cylinder or a solid cube is out of bounds.
Figure. The parallel-axis theorem in one picture: the body never moves, only the axis does, and the cost of moving it is Md². Because the added term is always positive, the centre-of-mass axis is the axis of least inertia for any given direction.
Using them together
- Start from the cm valueLook up or derive I about the centre of mass. That is the only legal starting point for a parallel shift.
- Halve with symmetryFor a lamina with two equivalent in-plane axes, I_z = I_x + I_y and I_x = I_y together give each diameter value as half the perpendicular one.
- Then shift onceAdd Md² last, with d the perpendicular distance between the cm axis and the axis you actually want.
A disc about its two tangents
A uniform disc of mass M and radius R has I = ½MR² about its central axis. Find I about a tangent lying in the plane of the disc, and about a tangent perpendicular to it.
- Central axis, perpendicular to the discI_z = ½MR²
- Perpendicular-axis with I_x = I_y = I_z/2¼MR² about a diameter
- Tangent in the plane: ¼MR² + MR²1.25 MR²
- Tangent perpendicular to it: ½MR² + MR²1.5 MR²
Pro tip. Both tangents are the same distance R from the centre, yet they differ by MR²/4, because they shift from different starting axes. Whenever a problem says "tangent", the first question is whether it lies in the plane or sticks out of it.
A rod has I = ML²/3 about an axis through one end. A student adds M(L/2)² to it to get the moment of inertia about an axis a further L/2 beyond the end. This is
- Correct — the parallel-axis theorem shifts any axis by any distance
- Wrong — the shift must start from the centre-of-mass axis, so it should be ML²/12 + M(L)² = 13ML²/12
- Wrong — the theorem applies only to laminae
I = I_cm + Md² is a statement about the cm axis and one other; it cannot be applied twice in succession. From the cm the required distance is L/2 + L/2 = L, giving ML²/12 + ML² = 13ML²/12, not ML²/3 + ML²/4 = 7ML²/12. The lamina restriction belongs to the other theorem.
3Torque and angular acceleration
Torque is the turning ability of a force about a chosen axis: τ = r × F, with magnitude rF sinθ. Read it either as force times the perpendicular distance from the axis to the line of action, or as the perpendicular component of the force times r — the two readings give the same number and different intuitions.
The rotational second law is τ = Iα, with τ and I taken about the same axis. A force whose line of action passes through the axis has zero moment arm and therefore no effect on the rotation, however large it is — which is why the hinge's own reaction never appears in a torque equation written about the hinge.
Figure. The applied force and its two components are drawn to scale at 30°, so the perpendicular arrow really is half the length of F. Only that half turns the rod; the component along the rod points straight at the hinge and is swallowed by the axle. The numbers are the quick check's.
Writing the torque equation
- Pick the axisChoose it where the unknown forces act — a hinge, a contact point — so those forces drop out with zero arm.
- Arm, not distanceFor each remaining force use the perpendicular distance from the axis to its line of action, not the distance to its point of application.
- Match I to the axisApply τ = Iα with I computed about that same axis, shifting with the parallel-axis theorem if necessary.
A pulley with mass
A block of m = 1 kg hangs from a light string wound round a uniform disc pulley of M = 2 kg, R = 0.2 m, free to turn on a frictionless axle. Take g = 10 m s⁻². Find the acceleration of the block and the tension.
- I = ½MR² = ½ × 2 × 0.2²0.04 kg m²
- Pulley: TR = Iα = I(a/R), so T = Ia/R²T = a × 1 kg
- Block: mg − T = ma gives 10 − a = aa = 5 m s⁻²
- T = m(g − a) = 1 × (10 − 5)5 N
Pro tip. The tension is never mg — if it were, the block would not accelerate at all. Check the two limits: a massless pulley gives I/R² = 0, so T → 0 and a → g, plain free fall; an infinitely heavy one gives a → 0 and T → mg, a string simply holding the block up. Here I/R² = ½M = 1 kg, equal to the block's own mass, which is why a comes out at exactly g/2.
A rod of length 0.5 m is hinged at one end. A 10 N force is applied at the far end, at 30° to the rod. The torque about the hinge is
- 2.5 N m
- 4.33 N m
- 5 N m
τ = rF sinθ = 0.5 × 10 × sin30° = 2.5 N m. The 4.33 N m answer comes from using cos30°, which is the component pointing along the rod, straight at the hinge — zero arm, zero torque. Only the component perpendicular to the rod turns it.
4Angular momentum
For a rigid body turning about a fixed axis, L = Iω. For a single particle it is L = r × p, magnitude mv times the perpendicular distance from the reference point to the line of motion — which means a particle travelling in a straight line has angular momentum about any point not on that line — and, so long as it moves at constant velocity, the same one at every instant.
The dynamical statement is τ_ext = dL/dt, the rotational Newton's second law in the form that survives when I is changing. Because both τ and L are defined relative to a point, you must name that point first and keep it: an angular momentum "of the system" with no origin attached is not a number.
Figure. Two snapshots of the same particle, and two quite different position vectors from O — yet the perpendicular distance d is a property of the line, not of where the particle has got to along it. That is why straight-line motion carries a constant angular momentum about every off-line point.
How it works
- Fix the originEvery L and every τ in one equation must be taken about the same point or axis. Changing origin changes L.
- Perpendicular distanceFor a particle, L = mv d with d the perpendicular distance from the origin to the line of motion — not the distance to the particle.
- Differentiate, do not assumeτ = dL/dt reduces to τ = Iα only when I is constant. When the body reshapes, it is dL/dt that still holds.
Spinning up a flywheel
A flywheel of I = 0.5 kg m² is brought from rest to 20 rad s⁻¹ in 4 s by a constant torque. Find the torque, the stored energy, and check the energy against the work done.
- L = Iω = 0.5 × 2010 kg m² s⁻¹
- τ = ΔL/Δt = 10/42.5 N m
- K = ½Iω² = ½ × 0.5 × 400100 J
- Check: α = 5 rad s⁻², θ = ½αt² = 40 rad, W = τθ100 J ✓
Pro tip. The second route never uses energy at all — it multiplies a torque by an angle — and it lands on the same 100 J. If your τθ and your ½Iω² disagree, the usual cause is θ in revolutions where the physics wants radians.
A particle moves in a straight line with constant velocity. Its angular momentum about a fixed point that does not lie on that line is
- Zero, because the particle is not going round anything
- Constant and non-zero
- Growing, because r keeps getting longer
L = mv d, and d — the perpendicular distance from the point to the line — never changes while the particle stays on the line. r does grow, but the angle between r and v closes in exactly the compensating way. Consistently, no force acts, so τ = 0 and L must be constant.
5Conservation of angular momentum
If the net external torque about a point is zero, L about that point is constant. Internal forces cannot change it, however violent they are, because they come in equal and opposite pairs along the same line and their torques cancel. So a body free to reshape itself trades I against ω: pull the mass in, and ω rises in exact proportion.
Kinetic energy is not protected by this. Write K = L²/2I: with L pinned, halving I doubles K, and that extra energy has to be paid for by whatever did the pulling in. Conservation of L and conservation of K are different statements and they are rarely true together.
Figure. The curve is K = L²/2I for the skater's own fixed L = 75.4 kg m² s⁻¹. Conservation of angular momentum does not hold her still on this curve — it confines her to it. Sliding leftward from I = 6 to I = 2 kg m² is a climb, and the 947 J of climbing is work her muscles do.
How it works
- Check the torque, not the forceExternal forces may be large; what must vanish is their net moment about the chosen point. Gravity on a symmetric spinning body about its own axis is the standard example.
- Equate I₁ω₁ = I₂ω₂Any consistent unit of angular speed works, because only the ratio matters — rev s⁻¹ is fine here.
- Then ask about energy separatelyUse K = L²/2I. If I fell, K rose, and something did work; if I rose, K fell, and something absorbed it.
The spinning skater
A skater spins at 2 rev s⁻¹ with I = 6 kg m². She pulls her arms in, reducing I to 2 kg m². Find her new angular speed and the energy her muscles supplied.
- No external torque: I₁ω₁ = I₂ω₂, so 6 × 2 = 2 × ω₂ω₂ = 6 rev s⁻¹
- K = L²/2I, so K₂/K₁ = I₁/I₂3 times
- K₁ = ½ × 6 × (4π)², with ω₁ = 4π rad s⁻¹474 J
- ΔK = 2K₁+947 J
Pro tip. Her rate triples but her energy triples too, and the second tripling is not free — the 947 J is muscular work done pulling the arms inward against the outward pull they feel while circling. Let her stretch out again and the same 947 J comes back out into her arms.
A star of unchanged mass collapses to one third of its radius. Its angular speed becomes
- 3 times its old value
- 9 times its old value
- Unchanged, since no mass was lost
I ∝ MR², so a third of the radius is a ninth of the moment of inertia, and with L fixed ω must rise nine-fold. Its rotational energy rises nine-fold too, paid for by gravity doing the collapsing.
6Rolling without slipping
Rolling without slipping is a constraint, not a separate law: the contact point is instantaneously at rest against the ground, which forces v_cm = Rω and, differentiating, a_cm = Rα. Nothing is assumed about friction beyond its being enough to enforce this; the friction force is then whatever the constraint requires, and it does no work because the point it acts at never moves.
The tidy consequence is that the whole body is, at that instant, rotating about the contact point. Every point's speed is ω times its distance from that contact — zero at the ground, v_cm at the centre one radius up, and 2v_cm at the top of the rim, two radii up. Total kinetic energy then splits as K = ½Mv_cm²(1 + k²/R²), the first part translation, the second rotation.
Figure. Rolling makes the velocity field a straight line through the contact point: every point of the wheel moves at ω times its distance from the ground contact. Reading off at R and 2R gives the centre's v and the rim top's 2v with no vector addition at all.
How it works
- Contact point at restIt is not that the contact point moves slowly — at that instant it has zero velocity, which is what "no slipping" means.
- Speed grows with heightTreat the contact as an instantaneous axis: speed = ω × distance from it. That single line gives 0, v_cm and 2v_cm for the bottom, centre and top.
- Split the energyK = ½Mv_cm² + ½Iω², and with ω = v_cm/R and I = Mk² this is ½Mv_cm²(1 + k²/R²).
Where a rolling sphere keeps its energy
A solid sphere of mass 5 kg rolls without slipping at 2 m s⁻¹. Find its translational and rotational kinetic energies and the rotational share of the total.
- K_trans = ½Mv² = ½ × 5 × 2²10 J
- K_rot = ½(⅖MR²)(v/R)² = ⅕Mv² = 0.2 × 5 × 44 J
- K = ½Mv²(1 + k²/R²) = 10 × 1.414 J
- Rotational share = 4/142/7, or 28.6%
Pro tip. R cancels out of K_rot completely, so the rotational share is (k²/R²)/(1 + k²/R²) and nothing else: 2/7 for a solid sphere, 1/3 for a disc, 2/5 for a shell, 1/2 for a ring. Mass, radius and speed never enter. A rolling ring is the only common body storing as much energy in spin as in travel.
A wheel rolls without slipping with its centre moving at v. The speed of the point at the very top of the rim is
- v, the same as the centre
- 2v
- Zero, like the contact point
The contact point is the instantaneous axis, so speed is proportional to distance from it. The top of the rim is 2R from the contact against the centre's R, so it moves at 2v. Equivalently, translation v plus rim speed ωR = v, both forward at the top.
7Rolling down an incline
Put the rolling constraint into the two equations of motion — Mg sinθ − f = Ma along the slope and fR = Iα about the centre — and the friction force eliminates itself, leaving a = g sinθ/(1 + k²/R²). Mass and radius are gone. Only the dimensionless shape factor k²/R² is left, so every solid sphere in the universe rolls down a given slope with the same acceleration.
That also settles every rolling race in one line: smaller k²/R² means larger a. Solid sphere (2/5) beats disc (1/2) beats shell (2/3) beats ring (1). The friction that makes it work must satisfy μ ≥ tanθ/(1 + R²/k²); past that slope the body rolls and slips at once and none of this applies.
Figure. One curve decides every rolling race. Acceleration falls monotonically as mass moves away from the axis, so the ordering sphere, disc, shell, ring is fixed for every slope and every material. The leftmost point, k²/R² = 0, is a frictionless sliding block: nothing that rolls can reach it, because part of the potential energy has to go into spin.
How it works
- Two equations, one constraintForce along the slope, torque about the centre, and a = Rα to link them. Three relations, three unknowns a, α, f.
- Friction cancelsEliminating f gives a = g sinθ/(1 + k²/R²), independent of M, R and of μ — provided μ is large enough.
- Check the slipping limitThe friction required is f = Mg sinθ (k²/R²)/(1 + k²/R²), so rolling survives only while μ ≥ tanθ/(1 + R²/k²).
Cylinder against sphere
A solid cylinder (k²/R² = ½) and a solid sphere (k²/R² = ⅖) roll from rest down a 30° incline. Find each acceleration, say which wins, and find the friction the sphere needs. Take g = 10 m s⁻².
- g sin30° = 10 × 0.55 m s⁻²
- Cylinder: a = 5/(1 + ½)3.33 m s⁻²
- Sphere: a = 5/(1 + ⅖)3.57 m s⁻²
- Sphere needs μ ≥ (2/7)tan30°0.165
Pro tip. Never put mass or radius into a rolling race — only k²/R² decides it. And notice how close it is: 3.57/3.33 = 1.07, a 7% lead, not a rout. A block sliding on the same slope with no friction at all would beat both at the full 5 m s⁻², because it has nothing to spin up.
A solid sphere and a hollow spherical shell of equal mass and equal radius are released together from rest at the top of an incline and both roll without slipping. At the bottom
- The solid sphere arrives first
- The hollow shell arrives first
- They arrive together, since mass and radius match
a = g sinθ/(1 + k²/R²), so the smaller shape factor wins: 2/5 for the solid sphere against 2/3 for the shell, giving accelerations in the ratio (1/1.4)/(1/1.667) = 1.19. Matching mass and radius changes nothing — they cancel out of the formula entirely.
8Collisions with a hinged body
When something strikes a body that is pivoted, the pivot pushes back hard and unpredictably, so linear momentum is not conserved. Angular momentum about the pivot is — because the pivot's force acts at the pivot itself, with zero moment arm and therefore zero torque, however large it is. Choosing the axis through the hinge deletes the one unknown you cannot find.
The collision is over in a time short enough that gravity contributes negligible angular impulse, so you may equate L just before to L just after. Energy is a separate question and is usually lost; do not assume it, compute it.
Figure. Seen from above, so gravity plays no part. The ball's line of motion is perpendicular to the rod and passes the hinge at a distance L, so its angular momentum there is simply mvL. Everything the hinge does during the impact acts at the left-hand mark, where the arm is zero.
How it works
- Take the axis at the hingeThe reaction there has no arm about that point, so it drops out of the angular momentum balance completely.
- L before = L afterBefore: the projectile's mv d about the hinge. After: I_total ω, with I_total including both bodies about the hinge.
- Audit the other two booksLinear momentum will not balance — the difference is the hinge's impulse. Kinetic energy will not either if the bodies stick.
A ball into a hinged rod
A uniform rod of M = 1 kg, L = 1 m hangs at rest, hinged at one end. A putty ball of m = 0.5 kg moving at 4 m s⁻¹ perpendicular to the rod strikes the free end and sticks. Find ω just after, and check what happened to linear momentum.
- L about the hinge before = mvL = 0.5 × 4 × 12 kg m² s⁻¹
- I after = ML²/3 + mL² = 0.333 + 0.50.833 kg m²
- ω = L/I = 2/0.8332.4 rad s⁻¹
- Linear p: 2.0 before, M(ωL/2) + m(ωL) = 2.4 afterhinge gave 0.4 N s
Pro tip. The last row is the proof that picking the hinge was not optional: linear momentum grew by 20%, so anyone who wrote mv = (M + m)v_cm got a wrong answer from a correct-looking equation. Energy went the other way — 4 J in, ½ × 0.833 × 2.4² = 2.4 J out, 40% lost in the putty.
A ball strikes the free end of a rod hinged at its other end and sticks to it. Through the collision, what is conserved?
- Linear momentum of the ball-plus-rod system
- Angular momentum about the hinge, but not linear momentum
- Both, since the hinge is frictionless
The hinge exerts a large external force during the impact, which destroys linear momentum conservation — in the worked example it added 0.4 N s. That same force has zero moment about the hinge, so angular momentum taken there is untouched. A frictionless hinge removes friction torque, not the reaction force.
Notes
- Moment of inertia: The rotational analogue of mass, I=\sum m_i r_i^2=\int r^2\,dm. It depends on the axis. Rotational kinetic energy is K=\tfrac{1}{2}I\omega^2 and angular momentum is L=I\omega.
- Torque and angular acceleration: Torque \vec{\tau}=\vec{r}\times\vec{F} produces angular acceleration through \vec{\tau}=I\vec{\alpha}, the rotational form of Newton's second law. The rate of change of angular momentum equals the net torque, \vec{\tau}=\tfrac{d\vec{L}}{dt}.
- Parallel and perpendicular axis theorems: I=I_{cm}+Md^2 shifts the axis by distance d from the centre of mass; for a planar lamina in the xy-plane, I_z=I_x+I_y.
- Rolling without slipping: The contact point is instantaneously at rest, so v_{cm}=R\omega and a_{cm}=R\alpha. Total kinetic energy is K=\tfrac{1}{2}Mv_{cm}^2\left(1+\dfrac{k^2}{R^2}\right), where k is the radius of gyration.
- Conservation of angular momentum: If the net external torque is zero, L=I\omega is constant, so decreasing I (e.g. a skater pulling arms in) increases \omega.
- The parallel-axis theorem I = I_{cm} + Md^2 and perpendicular-axis theorem I_z = I_x + I_y (planar bodies only) let you build moments of inertia of composite bodies; always reduce to a known I_{cm} first.
- Angular momentum about a point is conserved only when the net external torque about that point is zero. Choosing the contact point of a rolling body or the pivot of a hinge often makes the (large) impulsive contact/hinge force pass through the axis, eliminating its torque.
- Rolling without slipping imposes v_{cm} = \omega R and a_{cm} = \alpha R; the friction here is static and does no net work. On an incline, the acceleration is a = g\sin\theta/(1 + I_{cm}/MR^2), so hollow bodies (larger I/MR^2) accelerate slower than solid ones.
- During a sudden collision/impulse on an extended body, linear impulse changes v_{cm} and angular impulse (torque impulse about cm) changes \omega; the point that instantaneously remains at rest defines the 'centre of percussion'. Striking at the centre of percussion produces no reaction impulse at the pivot.
- For a body that starts skidding (e.g. a struck billiard ball or a spinning wheel placed on ground), kinetic friction acts until the no-slip condition v_{cm} = \omega R is reached; solve using both F=ma and \tau = I\alpha simultaneously to find the transition time and final speed.
Formulas
- Definitions: I=\int r^2\,dm,\quad K_{rot}=\tfrac{1}{2}I\omega^2,\quad L=I\omega
- Dynamics: \tau=I\alpha=\dfrac{dL}{dt}
- Axis theorems: I=I_{cm}+Md^2,\quad I_z=I_x+I_y
- Rolling energy: K=\tfrac{1}{2}Mv_{cm}^2\left(1+\dfrac{k^2}{R^2}\right)
- Rolling down incline: a=\dfrac{g\sin\theta}{1+k^2/R^2},\quad \mu_{min}=\dfrac{\tan\theta}{1+R^2/k^2}
- Standard k^2/R^2: ring 1, disc/solid cylinder \tfrac12, solid sphere \tfrac25, shell \tfrac23
- a_{incline} = \dfrac{g\sin\theta}{1 + I_{cm}/MR^2} (rolling without slipping down an incline)
- L = I\omega + M(\vec{r}_{cm}\times\vec{v}_{cm}) (angular momentum: spin plus orbital)
- \ell_{percussion} = \dfrac{I_{pivot}}{M d} (distance of centre of percussion from pivot; d = pivot-to-cm distance)
- \tau = \dfrac{dL}{dt}, and KE_{roll} = \tfrac{1}{2}Mv_{cm}^2 + \tfrac{1}{2}I_{cm}\omega^2
Exam traps & shortcuts
- Down an incline, the body with the smallest k^2/R^2 has the largest acceleration, so a solid sphere beats a disc, which beats a ring - independent of mass and radius.
- For a rolling body the instantaneous axis passes through the contact point, so the top point moves at 2v_{cm} and the contact point is momentarily at rest.
- Angular momentum about the point of collision is often conserved even when linear momentum is not (e.g. a ball hitting a hinged rod); pick the axis through the hinge.
- Pick the axis about which unknown impulsive forces have zero torque (contact point, hinge) to conserve angular momentum through a collision even when linear momentum is not conserved.
- For a ball struck horizontally at height h above centre: it rolls without slipping immediately (no skidding) when h = \tfrac{2}{5}R above centre for a solid sphere—the impulse's angular effect exactly matches the linear effect.
- Convert rolling energy problems using KE = \tfrac{1}{2}(1 + I/MR^2)Mv^2; the factor (1+I/MR^2) acts like an effective-mass multiplier and speeds up comparisons between shapes.
Reference tables
Every line should be reconstructible from the concept above it. The axis each quantity is taken about is part of the formula, not a footnote to it.
| Quantity | Relation | Watch for |
|---|---|---|
| Moment of inertia | I = Σmᵢrᵢ² = ∫r² dm = Mk² | Meaningless without an axis |
| Rotational KE | K = ½Iω² = L²/2I | The L²/2I form when L is fixed |
| Angular momentum | L = Iω; for a particle L = mv d | d is the perpendicular distance |
| Rotational Newton II | τ = Iα = dL/dt | τ = Iα only while I is constant |
| Torque | τ = r × F, magnitude rF sinθ | A force through the axis gives zero |
| Parallel axis | I = I_cm + Md² | Must start from the cm axis |
| Perpendicular axis | I_z = I_x + I_y | Flat laminae only |
| Uniform rod | ML²/12 about the centre, ML²/3 about an end | A factor of 4, not 2 |
| Rolling constraint | v_cm = Rω, a_cm = Rα | Void the moment it slips |
| Rolling KE | K = ½Mv_cm²(1 + k²/R²) | Rotational share is β/(1 + β) |
| Down an incline | a = g sinθ/(1 + k²/R²) | No M, no R, no μ in the answer |
| Friction to keep rolling | μ_min = tanθ/(1 + R²/k²) | Grows with θ, so steep slopes slip |
The four shapes every rolling question is built from, with β = k²/R². The last two columns assume rolling without slipping; the ordering in them never changes, whatever the mass, radius or slope.
| Body (axis) | I | β = k²/R² | Rotational share of K |
|---|---|---|---|
| Ring or hoop, central axis | MR² | 1 | 1/2 |
| Disc or solid cylinder, own axis | ½MR² | 1/2 | 1/3 |
| Solid sphere, diameter | ⅖MR² | 2/5 | 2/7 |
| Thin spherical shell, diameter | ⅔MR² | 2/3 | 2/5 |
Recap
Read only this the night before.
- Inertia
- I belongs to a body and an axis together. Centre to end on a rod multiplies it by 4, not 2.
- Theorems
- Parallel axis shifts only from the centre of mass; perpendicular axis works only on a flat lamina.
- Torque
- τ = Iα about the same axis. Take the axis at the hinge or the contact and the unknown reaction disappears.
- Rolling
- v_cm = Rω. Contact point still, centre at v, rim top at 2v. Rotational share of K is β/(1 + β).
- Races
- a = g sinθ/(1 + β): on 30° with g = 10, sphere 3.57, disc 3.33, ring 2.50 m s⁻². Mass and radius never appear.
- Conservation
- L fixed means K = L²/2I, so pulling in raises the energy. Something did that work.
- Hinges
- Take L about the hinge: it survives a collision that linear momentum does not.
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